package net.minecraft.network.play.server;

import java.io.IOException;
import net.minecraft.item.ItemStack;
import net.minecraft.network.Packet;
import net.minecraft.network.PacketBuffer;
import net.minecraft.network.play.INetHandlerPlayClient;

public class S2FPacketSetSlot implements Packet<INetHandlerPlayClient> {
	private int windowId;
	private int slot;
	private ItemStack item;

	public S2FPacketSetSlot() {
	}

	public S2FPacketSetSlot(int windowIdIn, int slotIn, ItemStack itemIn) {
		this.windowId = windowIdIn;
		this.slot = slotIn;
		this.item = itemIn == null ? null : itemIn.copy();
	}

	/**
	 * Passes this Packet on to the NetHandler for processing.
	 */
	public void processPacket(INetHandlerPlayClient handler) {
		handler.handleSetSlot(this);
	}

	/**
	 * Reads the raw packet data from the data stream.
	 */
	public void readPacketData(PacketBuffer buf) throws IOException {
		this.windowId = buf.readByte();
		this.slot = buf.readShort();
		this.item = buf.readItemStackFromBuffer();
	}

	/**
	 * Writes the raw packet data to the data stream.
	 */
	public void writePacketData(PacketBuffer buf) throws IOException {
		buf.writeByte(this.windowId);
		buf.writeShort(this.slot);
		buf.writeItemStackToBuffer(this.item);
	}

	public int func_149175_c() {
		return this.windowId;
	}

	public int func_149173_d() {
		return this.slot;
	}

	public ItemStack func_149174_e() {
		return this.item;
	}
}
